# ============================================================= # WARNING WARNING # ============================================================= # Those settings can modify the behaviour of your server. # Your server will NOT be as retail servers. # # Those settings are usefull if you own some special server # or really small server. # ============================================================= # ------------------------------------------------------------- # Server config # ------------------------------------------------------------- # AutoLoot enable... True to enable, False to disable AutoLoot = True # This option when set to true will enable automatically picking up # items dropped by Raid Bosses. If set false it will force the player # to pickup dropped items. (This excludes herbs mentioned above) # Retail: false AutoLootRaid = False # AutoLoot for Adena enable... True to enable, False to disable # If False Adena will drop on ground even if AutoLoot is enabled AutoLootAdena = True # If False herbs will drop on ground even if AutoLoot is enabled AutoLootHerbs = False # If XP loss (and deleveling) is enabled, default is 'true' Delevel = True # If disabled, magic dmg has always 100% chance of success, default is 'true' MagicFailures = True # Alternative cancel of attack (bow, cast, all) AltGameCancelByHit = cast # Alternative rules for shields - if they block, the damage is powerAtk-shieldDef, # otherwise it's powerAttak / (shieldDef + powerDef) AltShieldBlocks = False # Alternative Rate Value for Perfect Shield Block Rate. AltPerfectShieldBlockRate = 5 # Alternative mob behavior in peace zones # Default = True; Set to False to prevent mobs from auto-agro against players in peace zones AltMobAgroInPeaceZone = True # Alternative Freight mode. If true, freights can be withdrawed from any place. # Also, possibility to change Freight price (in adena) for each item slot in freight. # NOTE: AltGameFreightPrice WILL NOT change the value shown to the player, but the # player will actually get charged for the value set in here. AltGameFreights = True AltGameFreightPrice = 30 # Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef), # A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3." # diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1 # diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2 # diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17 # diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16 AltGameExponentXp = 0 AltGameExponentSp = 0 # Set alternative default restarttown # 0 = Talking Island AltDefaultRestartTown = 0 # Use tiredness (instead of combat points) AltGameTiredness = False # Disable Raidboss Petrification DisableRaidBossPetrification = False # Critical Cap # 1000 = 100% critical AltPCriticalCap = 500 AltMCriticalCap = 200 # Limit attack speed (0 = disable) MaxPAtkSpeed = 1500 MaxMAtkSpeed = 1999 # Maximum character running speed. MaxRunSpeed = 250 # Maximum Evasion MaxEvasion = 200 # MCrit Damage Rate AltMCritRate = 3.0 # ------------------------------------------------------------- # Alternative settings against player with karma # ------------------------------------------------------------- AltKarmaPlayerCanBeKilledInPeaceZone = False AltKarmaPlayerCanShop = True # Can the player use Scroll of Escape or Return skill? AltKarmaPlayerCanTeleport = True # Can the player use gatekeepers (GK)? AltKarmaPlayerCanUseGK = False AltKarmaPlayerCanTrade = True AltKarmaPlayerCanUseWareHouse = True # Protect Player till level of PVP ( he also cant attack other players) 0 = disabled AltPlayerProtectionLevel = 0 # Allow free teleportation around the world. AltFreeTeleporting = False #Set true for disallow recommend character twice or more a day AltRecommend = False # Allows to spawn siege guard when castle siege start # Disable will reduce lag when castle siege SpawnSiegeGuard = True # Damage Multipliers for Characters. AltPDamageMages = 1.0 AltMDamageMages = 1.0 AltPDamageFighters = 1.0 AltMDamageFighters = 1.0 # Damage Multipliers for pets and summons. AltPDamagePets = 1.0 AltMDamagePets = 1.0 # Damage Multipliers for NPCs (mobs). AltPDamageNpc = 1.0 AltMDamageNpc = 1.0 # Attack Speed config,decrease the delay before next hit. # for example 0.90 will decrease delay time for 10% AltAttackDelay = 1.00 # Allows grade penalty GradePenalty = True # Allows Players to Shift-click Mobs and view their Stats and Droplist AltGameViewNpc = False # If True Hero Weapons can be only eq by Heros cant be traded sold etc.. StrictHeroSystem = True StrictSevenSigns = True # Hate of mobs on Buffers/Healers - higher value lower hate BufferHate = 1 # No EXP/SP cutoff, if mob is too high level for player, no EXP/SP # Make sure is a negative value # -10 = If mob is 10+ levels higher than player, player gets no EXP/SP # Deprecated, don't use it # MobPCExpCutoff = -10 # Alchemist Mixing Urn temp fail UrnTempFail = 10 # All new characters of the same account are newbies, not only first one # This setting is now DEPRECATED: all new characters are always 'newbies' since C5. # Database field and player methods related with this old setting are now used for # newbie rewards tracking from quest scripts, ergo this setting will be ignored. AltNewCharAlwaysIsNewbie = True # SoulCrystal Chance ChanceToBreak = 10 ChanceToLevel = 32 # Feature that fails in FakeDeath(true = Failure) FailFakeDeath = False # Wyvern enable flying in siege. AltFlyingWyvernInSiege = False # Privilege browse warehouse enables at the same time also withdraw from warehouse! AltMembersCanWithdrawFromClanWH = False # Remove Castle circlets after a clan lose its castle or a player leaves a clan? - default true RemoveCastleCirclets = True # ------------------------------------------------------------- # Crafting config # ------------------------------------------------------------- # Crafting enabled/disabled. On by default CraftingEnabled = True # Limits for recipes (defal: 50 - for dwarf, 50 - for common) DwarfRecipeLimit = 50 CommonRecipeLimit = 50 # Alternative crafting rules: # - crafting takes time # - players get EXP/SP for crafting AltGameCreation = False # time multiplier - bigger number ===> slower crafting but more XP/SP AltGameCreationSpeed = 1 # Additional XP/SP rate multiplier (for increased XP/SP) default = 1 AltGameCreationXpRate = 1 AltGameCreationSpRate = 1 # XP,SP rate multiplier when creating rare item # Retail: 2 AltGameCreationRareXpSpRate = 2 # If set to False, blacksmiths don't take recipes from players inventory when crafting. # Default = True (on retail it's confirmed that blacksmith use recipes for each crafted item) AltBlacksmithUseRecipes = True # ------------------------------------------------------------- # Wyvern Manager # ------------------------------------------------------------- # Elite Pet Trainer in Castle that can train strider to wyver # for castle lord for 10 B-grade Crystalls SpawnWyvernManager = True ManagerCrystalCount = 25 # ------------------------------------------------------------- # Class Master # ------------------------------------------------------------- # Config for special Class Master npc that can change players occupation # If you need change occupation only use quest then set this to False (Default) # Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number... # Examples: # # ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)] # 1st occupation change for 100.000 Adena (item id 57) # 2nd occupation change for 1.000.0000 Adena (item id 57) # 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575) # on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622) # # ConfigClassMaster=1;[];[];2;[];[];3;[];[] # 1st, 2nd, 3rd occupation change for free, without rewards ConfigClassMaster = False # Spawn Class Master npc if you have any in spawnlist. Default = False SpawnClassMaster = False # Allows Strider Update ClassMasterUpdateStrider = False # ------------------------------------------------------------- # Skills config # ------------------------------------------------------------- # Spell Book needed to learn skills SpBookNeeded = True # Life crystal needed to learn clan skills LifeCrystalNeeded = True # Book needed to enchant skills EnchantSkillSpBookNeeded = True # Alternative skill learn rules: # - all classes can learn all skills # - skills of another class costs x2 SP # - skills of another race costs x2 SP # - skills of fighters/mages costs x3 SP AltGameSkillLearn = False # Allow player sub-class addition without checking for unique quest items. AltSubClassWithoutQuests = False # Max SubClasses possible (Default, official value = 3) MaxSubclass = 3 # Alternative success rate formulas for skills like dagger/critical skills, # 'true' to use this formula , 'false' to use the original based on rCrit (c3 like) AltGameDaggerFormula = False # Alternative success rate for skills like dagger/critical skills # MUST be setted above to AltGameDaggerFormula = true # Rate of success is based on the position of the char,to this is added/subed some percent # if the char is behind or is in Front of the target. # FailRate is the chance of a skill critical attack to fail. max value 100 (100% fail) # Successrate is the chance of a skill critical attack. max value 100 (100% critical) # Do some tests before changing the values. AltSuccessRate = 0 AltFailRate = 30 AltSuccessRateBehind = 15 AltSuccessRateFront = 10 # Dagger Skill Damage VS heavy, light, robe. # Use value 1.0 to disable this option. Higher value equal to lower damage. DaggerVSRobe = 1.8 DaggerVSHeavy = 2.5 DaggerVSLight = 2.0 # Instant Kill Effect lvl 2 (no change on CP, HP reduced to 1hp, no kill on char) # Value In Percent %, higher value, higher chance, max value = 100%. InstantKillEffect2 = 2.0 # Buff time rate AltBuffTime = 1 AltDanceTime = 1 # if True Continues doesnt consume additional mp AltDanceMpConsume = False # Maximum number of buffs and songs/dances # Since Gracia, song and dance count is split from other buffs. # (default buffs = 20 + 4 with divine inspiration skill) # Retail: 20, 12 MaxBuffAmount = 20 MaxDanceSongAmount = 12 # In auto learn skills, learn also Divine Inspiration? AutoLearnDivineInspiration = False # Enable auto learn skills for players AutoLearnSkills = False # Party range for l2attackable (default 1600) AltPartyRange = 1600 # Party range for l2party (default 1400) AltPartyRange2 = 1400 # Weight Limit multiplier - default 1 AltWeightLimit = 1. # summon penalty rate, the final penalty will be : expPenalty (define in xml) * ratePenalty (define here) # set to 0 if you want to completely disable summon penalty or let 1.0 to keep it like before AltSummonPenaltyRate = 1.0 # temporary config for FallHeight # by retail each class have own FallHeight # set Height of Fall before char will get damage AltMinimumFallHeight = 400 # If enabled ItemSkills like are not influenced by character casting/attack speed and matk/patk AltItemSkillsNotInfluenced = False # ----------------------------------------------------------------- # Olympiad Config # ----------------------------------------------------------------- # Olympiad Start Time in Military hours Default 6pm (18) AltOlyStartTime = 18 # Olympiad Start Time for Min's, Default 00 so at the start of the hour. AltOlyMin = 00 # Olympiad Compeition Period, Default 6 hours. AltOlyCPeriod = 21600000 # Olympiad Battle Period, Default 6 minutes. (If set different, should be < AltOlyBWait) AltOlyBattle = 360000 # Olympiad Weekly Period, Default 1 week AltOlyWperiod = 604800000 # Olympiad Validation Period, Default 24 Hours. AltOlyVperiod = 86400000 # Olympiad allow matches from same ip AltOlySameIp = True # Olympiad Battle Reward AltOlyBattleRewItem = 6651 # Classed Olympiad Settings AltOlyClassedParticipants = 5 AltOlyClassedRewItemCount = 50 # NonClassed Olympiad Settings AltOlyNonClassedParticipants = 9 AltOlyNonClassedRewItemCount = 30 # Olympiad Competition Rewards # Minimum Points needed to to exchange nobless gate pass, Retail 50 AltOlyMinPointForExchange = 50 # ItemId for this Reward, Retail 6651(Gate Pass) AltOlyCompRewItem = 6651 # Rate to exchange Points to Reward item, Retail 1 Point * 1000 AltOlyGPPerPoint = 1000 # Noblesse points awarded to Heros. Retail 300 AltOlyHeroPoints = 300 # Hero tables show last months winners or current status # Retail = true AltOlyShowMonthlyWinners = True # Olympiad Managers announce each start of fight # Retail = true AltOlyAnnounceGames = True # Restrict same item in olympiad. ItemID's need to be separated whit comma (ex. 1,200,350) AltOlyRestrictedItems = 0 # Enchant limit for Olympiad battles. # (Maximum enchant level allowed for an item to be equipped, -1 to disable) AltOlyEnchantLimit = -1 # Log all Olympiad fights and outcome to olympiad.csv file. AlyOlyLogFights = False # if true on a tie the total dmg = dmg - heal of oppenent AltOlyMatchHealCounts = False # if true, damage dealed by summons or to summons also counts AltOlySummonDamageCounts = False # remove all non self summonable cubics on oly AltOlyRemoveCubics = False # ------------------------------------------------------------- # Npc Crafter # ------------------------------------------------------------- # Can craft manager create items for players using dwarven skills CraftManagerDwarvenCraft = False # Can craft manager create items for players using common craft skills CraftManagerCommonCraft = False # Can craft manager break items to crystals CraftManagerCrystallize = False # Quota of product price for craft and crystallize CraftManagerPriceMultiplier = 0.1 # Default price, if refference price is zero CraftManagerDefaultPrice = 50000 # ------------------------------------------------------------- # Misc config # ------------------------------------------------------------- # Time when a door opens of "The room of a great pirate captain (Zaken)". # Value range 0-23. (0=00:00:00 AM) TimeInADayOfOpenADoor = 0 # Time that the door of "The room of a great pirate captain (Zaken)" is opening. # Value is minute. Range 5-30. TimeOfOpeningADoor = 5 # time of NurseAnt's re-spawn # Value is second. Range 15-120 NurseAntRespawnDelay = 15 # Time limit of invade to lair of bosses after server restarted. TimeLimitOfInvade = 1800000 # Time in ms between auto chats AutoChatDelay = 30000 # ----------------------------------- # Dimension Rift Config # ----------------------------------- # Minimal party size to enter rift. Min = 2, Max = 9. # If in rift party will become smaller all members will be teleported back # Default: 2 RiftMinPartySize = 2 # Number of maximum jumps between rooms allowed, after this time party will be teleported back MaxRiftJumps = 4 # Time in ms the party has to wait until the mobs spawn when entering a room. C4 retail: 10s RiftSpawnDelay = 10000 # Time between automatic jumps in seconds AutoJumpsDelayMin = 480 AutoJumpsDelayMax = 600 # Time Multiplier for stay in the boss room BossRoomTimeMultiply = 1.5 # Cost in dimension fragments to enter the rift, each party member must own this amount RecruitCost = 18 SoldierCost = 21 OfficerCost = 24 CaptainCost = 27 CommanderCost = 30 HeroCost = 33 # ------------------------------------------------------------- # Four Sepulchurs Config # ------------------------------------------------------------- # All times in minutes - whole cycle default: 1 hour # Default: 3 minutes TimeOfEntry = 3 # Default: 2 minutes TimeOfWarmUp = 2 # Default: 50 minutes TimeOfAttack = 50 # Default: 5 minutes TimeOfCoolDown = 5 # Default: 4 party members NumberOfNecessaryPartyMembers = 4 # ----------------------------------------------------------------- # Manor Config # ----------------------------------------------------------------- # Manor Refresh Time in Military hours Default 8pm (20) AltManorRefreshTime = 20 # Manor Refresh Time for Min's, Default 00 so at the start of the hour. AltManorRefreshMin = 00 # Manor Next Period Approve Time in Military hours Default 6am AltManorApproveTime = 6 # Manor Next Period Approve Time for Min's, Default 00 so at the start of the hour. AltManorApproveMin = 00 # Manor Maintenance time, Default 6 minutes. AltManorMaintenancePeriod = 360000 # Manor Save Type. 1-Save data into db after every action; Default false AltManorSaveAllActions = False # Manor Save Period (used only if AltManorSaveAllActions=false) Default very 2 hours AltManorSavePeriodRate = 2 # ------------------------------------------------------------- # Equipment Restriction config # ------------------------------------------------------------- # Alternate Gaming # Usage: True - Restriction enabled # False - Restriction disabled # Castle Shield can be equiped by all clan members if they own a castle. - default True CastleShieldRestriction = True # ClanHall Shield can be equiped by all clan members if they own a clan hall. - default True ClanHallShieldRestriction = True # Apella armors can be equiped only by clan members if their class is Baron or higher - default True ApellaArmorsRestriction = True # Clan Oath Armors can be equiped only by clan members - default True OathArmorsRestriction = True # Castle Crown can be equiped only by castle lord - default True CastleLordsCrownRestriction = True # Castle Circlets can be equiped only by clan members if they own a castle - default True CastleCircletsRestriction = True # Castle throne can only be used by clanleader if set to True - default False AltOnlyClanleaderCanSitOnThrone = False # ------------------------------------------------------------- # Custom Item Config # ------------------------------------------------------------- # Allow usage of mana potions AllowManaPotions = False # ------------------------------------------------------------- # Special Pets config (Snow Fenrir, Snow Great Wolves, Red Striders) # ------------------------------------------------------------- # Allow usage of special pets to everybody # Retail: False, only players that clan owns Clan Hall in Aden or Rune can use them EverybodyCanUseSpecPets = False MaximumSlotsForPet = 12