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Sync to l2jserver 3696 + others
Sync to l2jserver 3696 + others
  1. … 17 more files in changeset.
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- Wrong skill id for crystal cavern trap, thanks IntoDEV

http://www.l2jfree.com/index.php?topic=8305.0

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- Dagger skill remove trap also unlocks the emerald mecanism for the secret door

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- Fix Oracle 7 for meeting with Baylor if the players are coming from Coral Garden

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- Emerald doors can be re-openend

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- Oki, this should solve the eternal problems of ghost instances, without mobs, doors closed etc. That check was anyway useless core handles the fact that a instanceId can't be duplicated.

  1. … 3 more files in changeset.
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- Added secret doors support for Crystal Cavern handler offlike with onEnterZone/onExitZone. Trap appearance is not offlike, don't know how to handle its appearance if the player uses a skill in a defined zone. Will maybe be done core side if I don't find another solution. Defuse trap working

  1. … 1 more file in changeset.
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- Baylor AI

- Meeting with Baylor functional

- Fix baylor chests...

  1. … 6 more files in changeset.
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- Update Instances, removing that joining instances when players are already in, to easy to exploit and be 25 people same time in DCM or Cry cavern

  1. … 1 more file in changeset.
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- Debug Crystal Cavern Coral garden spawnlist

- Removing Oracle 5 script and merged it to Crystal Cavern: Crystals are given when instance is over to everybody that gave a contaminated crystal

- There's no conditions on meeting Baylor, he's always available, no respawn time.

Baylor to come, almost made, with complete rework of those completly custom WarpGates (Energy system)

  1. … 3 more files in changeset.
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- Rework for Crystal Cavern Instance, merging EmeraldSteam and Coral Garden together

- Only party leader starts the instance, reuse of 24 hours on it

- Oracle guide html changes for this new script

- Deleting old instances.xml and adding CrystalCavern.xml

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    ./CrystalCavern.py
  1. … 9 more files in changeset.